Jeg har været lutter øre, og har taget en del af kritikken til mig.
Tak for hjælpen, jeg er kommet et godt stykke videre af den vej jeg for få
dage siden var henvist til at kigge ned af.
Jeg poster her det seneste (forhåbentlig sidste)udkast jeg har til 'races
in d20 modern.'
Enkelte racers bonusser er lavet om til feats- andre skills er fjernet og
nye er tilføjet istedet. For at andre racer end mennesker ikke skal få et
kæmpe forspring har jeg valgt at give dem minus i skill points at first
level udfra denne formel:
# skill points at 1 level -(skill bonusses x2)
(alternativt kan jeg konsekvent give alle racer -12 starting skill point,
hvis man ikke bør forskelsbehandle)
Languages - alle taler flydende engelsk + evt et andet-sprog.
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BASIC CHARACTER RACES for D20 MODERN
Edited by Jeppe Møller
Original document -
http://www.wizards.com/d20/files/srdbasiccharacterraces.rtf
Skill points substracted at 1st level are calculated this way (skill
bonusses x 2)
This is done so the races will not be too strong compareded to humans.
RACIAL TEMPLATES
Dwarves
· +2 Constitution, -2 Charisma.
· Medium size.
· Dwarven base speed is 20 feet.
· Darkvision: Dwarves can see in the dark up to 60 feet. Darkvision
is black and white only, but it is otherwise like normal sight, and dwarves
can function just fine with no light at all.
· + 2 to any one craft skill
· +1 racial bonus to attack rolls against orcs and goblinoids.
· Favored Class: Tough hero.
· Skill points substracted at 1st level: -6
Elves
· +2 Dexterity, -2 Constitution.
· Medium size.
· Elven base speed is 30 feet.
· Low-light Vision: Elves can see twice as far as a human in
starlight, moonlight, torchlight, and similar conditions of poor
illumination. They retain the ability to distinguish color and detail under
these conditions.
· Feat - starts with the 'Personal Firearms Profiency.'
· +2 racial bonus on Listen, Search, and Spot skill.
· Favored Class: Fast hero or Charismatic Hero..
· Skill points substracted at 1st level: -12
Gnomes
· +2 Constitution, -2 Strength.
· Small size.
· Gnome base speed is 20 feet.
· Low-light Vision: Gnomes can see twice as far as a human in
starlight, moonlight, torchlight, and similar conditions of poor
illumination. They retain the ability to distinguish color and detail under
these conditions.
· +1 racial bonus to attack rolls against kobolds, goblins,
hobgoblins, and bugbears: Gnomes gets beaten up by these creatures
frequently and practice special techniques for fighting them.
· +2 racial bonus on Decipher Script, Listen and Handle animal
skill.
· Favored Class: Dedicated Hero
· Skill points substracted at 1st level: - 12
Half-Elves
· Medium size.
· Half-elven base speed is 30 feet.
· Low-light Vision: Half-elves can see twice as far as a human in
starlight, moonlight, torchlight, and similar conditions of poor
illumination. They retain the ability to distinguish color and detail under
these conditions.
· +1 racial bonus on Listen, Search, and Spot skill.
· Favored Class: Any.
· Skill points substracted at 1st level: -6
Half-Orcs
· +2 Strength, -2 Intelligence, -2 Charisma
· Medium size.
· Half-orc base speed is 30 feet.
· Darkvision: Half-orcs (and orcs) can see in the dark up to 60
feet. Darkvision is black and white only, but it is otherwise like normal
sight, and half-orcs can function just fine with no light at all.
· +2 racial bonus on Intimidate and Demolition skills
· Favored Class: Strong Hero
· Skill points substracted at 1st level: -8
Halflings
· +2 Dexterity, -2 Strength.
· Small size.
· Halfling base speed is 20 feet.
· +2 racial bonus on Listen, Move silently and Tumble skill.
· Feat - starts with the 'Far shot' feat.
· Favored Class: Fast Hero.
· Skill points substracted at 1st level: -12
Humans
· Humans act like stated in the 'd20 Modern - core rulebook'
· Favored Class: Any.
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Hvis i har nogle endelige kommentarer til mit seneste udkast hører jeg dem
gerne - systemet skal stå sin prøve i slutningen af ugen.
vh
/JeppeM