Jesper Winding wrote:
> Ja jeg var klar over hvad den gjorde, det var ikke det, det var bare
> elendigheden i selve idéen med den gummidims, kunne de ikke have fundet på
> noget bedre? eller er det lavet fra et manuskript hvor der stod "elendig
> gummidims fungere som....".
Her er Cronenbergs eget svar:
Q: "And then you had to find the interface for the game and the players
-- humans have to adapt part of the game hardware, and the game has to
become organic."
A: "That became a question of my understanding of what technology is,
and my use of special effects as imagery and as metaphor. I think it
probably came out of -- and this is just me being able to now articulate
what I was originally only intuitive about, I'm really being a sort of a
critic of my own movie -- but I think it had to do with my understanding
of technology as an extension of the human body. I found a way to put
that metaphor on screen in a literal way, which pleases me because I
like to find imagery that has metaphorical value. That's probably why
I'm drawn to inventing new things. New creatures, new technologies and
stuff. Because then it's imagery that has no connections with anything
else for people, except my movie. So then you can kind of control the
meaning of those images more finely."
Q: "Regarding special effects, there's a minor slew of VR movies coming
out now -- "The Matrix" and "The Thirteenth Floor" -- but what is
notable about "Existenz" is that it's not really an effects movie in the
traditional sense. There are mutant amphibians and a fleshy game
controller, but there's a conspicuous absence of digital imagery. Was
that a deliberate choice?"
A: "Well it was on one level -- that stuff dates very quickly. My
effects guys certainly offered the same sort of Gap commercial-type
technology, where everything is frozen in midair. But freezing things in
space and time doesn't have a place in this movie. So I really
sidestepped all that and invented my own technology, my own look.
Creatively, none of that [effects technology] interested me, so with
"Existenz" I'm going after the essence of things that do. I wasn't naive
when I decided that I wouldn't have it in any "Blade Runner" city of the
future, because that's what everybody expects. I have no computers, and
I have no computer screens in the movie. I have no screens at all -- I
don't even have TV sets in the movie."
Taget fra:
<
http://archive.salon.com/ent/movies/int/1999/04/29/cronenberg/>
Ulrik Magnusson