Jesper Juellund Jensen <jjj@cyrk.dk> wrote:
> Tjoh, det kan da være da meget smart - som programmør - i forhold til
> f.eks. Cocoa/Objective-C's "reference counting"-system.
>
>
http://www.macdevcenter.com/pub/a/mac/2001/07/27/cocoa.html
>
> "Both of these memory management schemes have advantages and
> disadvantages. Automatic garbage collection is easy on the developer
> because it's entirely automatic. However, this convenience comes at the
> expense of performance and efficiency. Reference counting on the the
> hand is very efficient and fast because there is no garbage collector
> working behind the scenes using up resources. The flip side of the coin
> is that the increased performance and efficiency of reference counting
> requires more work on the part of the developer. Fortunately, this is
> not difficult once you understand the rules to the game."
>
Ah, interessant. Tak for det link.
> Der er i øvrigt også andre udviklingsværktøjer som REALbasic (der kan
> lave Carbon-programmer), der har "Garbage Collection".
Så er ulempen ved BASIC programmer bare at de fylder som en ond
bondegård.
>
> Well, alt i alt kan jeg ikke se, at det spiller den store rolle, men det
> er måske bare min uvidenhed.
Well, jo mindre arbejde for programmøren, des mere tid til
QUUAAAAAAKKKKKEEEEEE...
;)
--
regards, Peter - +45 5192 3981
http://haxor.dk/about.html